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AI Insights · Timothy · October 2021

Top 5 City Building Games on iOS in Uruguay Q3 2021

In Q3 2021, the top city building games on iOS in Uruguay showcased varied performance in terms of downloads, revenue, and active users. Here are the notable trends observed.

Top 5 City Building Games on iOS in Uruguay Q3 2021

During the third quarter of 2021, the top five city building games on iOS in Uruguay exhibited diverse trends in downloads, revenue, and active users. Below, we delve into the performance details of these popular games.

The Simpsons™: Tapped Out from Electronic Arts saw a significant fluctuation in weekly revenue, peaking at approximately $136 in mid-July before experiencing a general decline, ending the quarter at around $19. Weekly downloads were relatively stable, starting at 120 and concluding at 121, with a notable increase to 168 in mid-September. Active users remained fairly steady, fluctuating between 891 and 1.1K throughout the quarter.

SimCity BuildIt, also from Electronic Arts, maintained consistent weekly revenue, generally hovering between $30 and $74, peaking towards the end of September. Downloads were more variable, starting at 60 and experiencing a peak of 89 in mid-July, before stabilizing around 50 towards the quarter's end. Active users showed similar stability, ranging from 797 to 1.1K.

Craftheim - 3D Idle Lumberjack from AI Games FZ, released in mid-June 2021, had minimal revenue but saw a surge in downloads, particularly in mid-September with 385 downloads. Active users followed a similar trend, peaking at 339 in mid-September before dropping to 69 by the end of the quarter.

Global City: Building Games by MY.GAMES B.V. showed modest revenue figures, with a minor peak of $13 in early September. Downloads increased steadily from a single download in late July to 66 at the end of August, before tapering off. Active users also grew from 30 in late August to 65 by the end of the month, then gradually decreased to 29 by the end of September.

Lastly, Bud Farm: Grass Roots from LDRLY demonstrated consistent weekly revenue around $10-$12, with a notable spike to $42 in mid-September. Downloads fluctuated, peaking at 44 in mid-September, and active users remained relatively steady, fluctuating between 60 and 83 throughout the quarter.

These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021